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1. Lasers and Crystal Changes, the menu item always use new crystals. Is there a wa... - in Ships and Modules [original thread]
Liam Mirren wrote: Just use a small container as others already suggested, keep your spares in there. Problem solved. No, problem duct-taped. Lasers are supposed to be at an advantage when it comes to (switching) ammo. Quote: Pretty sure ...
- by Vile Coyote - at 2012.03.08 15:11:00
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2. What webber is good for C5 capital escalations? - in Ships and Modules [original thread]
Daneel Trevize wrote: Cataclysmic Variable? IIRC you'll need to swap out a 'standard' C5 sleeper capital ship fit's capacitor module for another local repper, being as local tank's nerfed and capacitor's also bonused. Actually is it more nuan...
- by Vile Coyote - at 2012.03.07 17:35:00
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3. Need some fitting advice - in Ships and Modules [original thread]
If you are new and want to go pvp in nullsec, I have only one word of advice about fitting : cheap. And always fit a MWD, you'll need it to get out of bubbles or burn back to gates.
- by Vile Coyote - at 2012.03.07 17:16:00
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4. Optimal gas harvesting ship (Gas output & cargo hold) suggestions. - in Ships and Modules [original thread]
Ginacide Apox wrote: I B) Signature radius (based on ships or modules I should consider). From what I have been able to gather this is something I should put some consideration into so I can increase the time it takes to be found with probes (...
- by Vile Coyote - at 2012.03.07 17:02:00
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5. Rate the Avatar above you - in EVE General Discussion [original thread]
Roime wrote: @ Guesshoo Ayam, very pretty features, especially eyes are nice and a good shot at princess Amidala (sp?) looks, but unfortunately the background is an absolute disaster, and lighting and composition needs a complete overhaul - 4...
- by Vile Coyote - at 2012.02.28 14:30:00
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6. Your 'Special' Ship - in Ships and Modules [original thread]
Republic Fleet Firetail. Does not have a tangible role. Fast but much less than an otherwise comparable inty Paper tank Subpar DPS for a faction frig Horrible greenish color But god I love it.
- by Vile Coyote - at 2012.02.14 18:23:00
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7. Please change the overheat animation - in Ships and Modules [original thread]
Liafcipe9000 wrote: DaRiKavus wrote: Confirmed, This is a good idea. Red for hot, green for not. +1 such a change would help everyone no matter what. -1. It's rare but some people can't tell the difference, especially over a da...
- by Vile Coyote - at 2012.02.14 13:16:00
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8. Another ECM question... - in Ships and Modules [original thread]
Dark Pangolin wrote: I virtually guarantee that if you face a random fleet in space of 10 guys in BCs...4ish will be in drakes/naga, 4ish will be in canes/nados 1ish in a harb/oracle 1ish in a talos/myrm....so in general fit 3 cal, 3 minnie, 1...
- by Vile Coyote - at 2012.02.02 15:53:00
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9. Drake changes from CSM minutes. - in Ships and Modules [original thread]
ReptilesBlade wrote: Max Von Sydow wrote: What do you think of the drake changes mentioned in the CSM meeting minutes. "CCP is considering giving it a more offensive role like Raven or Caracal where it would lose the shield resistance bonu...
- by Vile Coyote - at 2012.02.02 12:10:00
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10. the best ship - in Ships and Modules [original thread]
Mar Drakar wrote: Vile Coyote wrote: BS : Maelstrom A bit pricey for T1 but nothing spells "a bang for your buck" better than the bang of eight 1400mm guns. SUUUUrely ... you mean't TORNADO right? No. It's not a BS. It's fugly. It's w...
- by Vile Coyote - at 2012.02.02 10:34:00
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11. the best ship - in Ships and Modules [original thread]
Frig size : Bombers, Manti or Hound in particular. They are the Ak-47 of eve, the weapon you use when you're outgunned anyways. Cruiser / BC size : Falcon Actually I don't like the way ECM works for the moment but I love the idea of dedicated E-w...
- by Vile Coyote - at 2012.02.01 12:13:00
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12. Drake changes from CSM minutes. - in Ships and Modules [original thread]
Malcanis wrote: The Drake would still be easily the tankiest tier2 BC, and being able to do 500 DPS at 110Km is awesome no matter how many iditos try and claim it isn't No matter how many "iditos" claim that the future drake will be equal /...
- by Vile Coyote - at 2012.01.31 14:38:00
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13. Hybrid PVP Tengu - in Ships and Modules [original thread]
What about the ECM sub then ? A "800M" sub-optimal falcon that gets even more primarried when people realize it, what could go wrong ? By the way, who pays 800M for a tengu ? If you do, please contact me for business... (yes I've noticed the rig...
- by Vile Coyote - at 2012.01.30 11:04:00
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14. Transports, Why the active rep bonus? - in Ships and Modules [original thread]
Tauranon wrote: Its pretty rare I would need only 1 cruiser in a place that needed a BR to get to, so I would be prone personally to wanting to move multiples this way in 1 trip. Yes a hac is less straight forward / less compressible. We a...
- by Vile Coyote - at 2012.01.27 20:14:00
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15. Best Solo PvP Ships? (Vet Returning to Play) - in Ships and Modules [original thread]
Cebraio wrote: Matter of taste. Like I said, Minmatar cruiser hulls are generally good for PVP. Loki included. Out of curiosity, what hulls are you thinking about besides the Loki ? Rupture is good for a T1, but not really a contender for "b...
- by Vile Coyote - at 2012.01.27 17:20:00
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16. Transports, Why the active rep bonus? - in Ships and Modules [original thread]
Tauranon wrote: mxzf wrote: GankuVerymuch wrote: I agree agility on a BR would be a bit too much. But it's nice to see that I'm not the only one that noticed the active rep bonus is pretty useless. Also I would love a second high slot. S...
- by Vile Coyote - at 2012.01.27 17:08:00
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17. Battleship advice - in Skill Discussions [original thread]
Mike Whiite wrote: That Drake can run most lvl4 missions if you put the skill points in it. The drake doesn't even need a lot of sp to run all L4s (shield skills for T2 tank, T2 drones, 4+ in missile support), but most of the time it's not ...
- by Vile Coyote - at 2012.01.25 13:00:00
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18. Ummm, the Hawk's "bonus" is -5% to rate of fire per level? - in Ships and Modules [original thread]
Tore Smith wrote: either have it unified or keep the old description. for young players this is confusing. Seconded, it's about time the whole thing ( rate of / cycle time / + x % / - y %) gets clarified once and for all. For ship bonii it i...
- by Vile Coyote - at 2012.01.25 09:42:00
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19. New Names! (for Missiles and Meta-Speed-Mods) Do you like them? - in EVE General Discussion [original thread]
I like the idea of clarification, but the new names are not that much clearer. And the propmods really weren't the worst part, there are really few of them and fewer that see use so they were not that hard to memorize. The guns on the other hand....
- by Vile Coyote - at 2012.01.24 17:20:00
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20. Drake nerf - in Ships and Modules [original thread]
Cyzlaki wrote: Try keep it on topic guys. Do you think this is actually a nerf for the Drake, or do you think it will end up being good for it? Somewhat good for the weirdos that wanted a Drake for DPS. Because we apparently need more gank B...
- by Vile Coyote - at 2012.01.20 14:52:00
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